Advancements in Networked Systems and Human-Computer Interaction

The field of networked systems and human-computer interaction is moving towards more stable, flexible, and scalable solutions. Researchers are developing innovative approaches to stabilize complex network systems, such as centralized optimal passivity-based stabilization frameworks, which can guarantee strict passivity and L2 stability. Additionally, there is a growing interest in integrating human biomechanics into stabilizers for teleoperation, enhancing force preservation and position tracking. In the area of human-computer interaction, new platforms and tools are being developed to enable more immersive and interactive experiences, such as encountered-type haptic displays for social interaction in virtual reality and integrated toolkits for markerless tracking. These advancements have the potential to improve the performance and usability of networked systems and human-computer interaction applications. Noteworthy papers include: Tunable Passivity Control for Centralized Multiport Networked Systems, which proposes a novel stabilization framework, and psiUnity, which introduces an open-source integration for multimodal data-driven XR. ETHOS and TrackStudio are also notable for their contributions to haptic displays and markerless tracking, respectively.

Sources

Tunable Passivity Control for Centralized Multiport Networked Systems

Encoding Biomechanical Energy Margin into Passivity-based Synchronization for Networked Telerobotic Systems

psiUnity: A Platform for Multimodal Data-Driven XR

What's on Your Plate? Inferring Chinese Cuisine Intake from Wearable IMUs

ETHOS: A Robotic Encountered-Type Haptic Display for Social Interaction in Virtual Reality

TrackStudio: An Integrated Toolkit for Markerless Tracking

A QP Framework for Improving Data Collection: Quantifying Device-Controller Performance in Robot Teleoperation

MirrorLimb: Implementing hand pose acquisition and robot teleoperation based on RealMirror

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