The field of 3D reconstruction and rendering is rapidly advancing, with a focus on improving efficiency, accuracy, and visual fidelity. Recent developments have seen the introduction of novel methods for 3D Gaussian splatting, such as directional consistency-driven adaptive density control and self-adaptive alias-free Gaussian splatting, which have greatly reduced the number of primitives required and enhanced reconstruction fidelity. Additionally, generative AI frameworks have been proposed for rapid 3D heritage reconstruction from street view imagery, demonstrating significant speedups and cost savings. Other notable advancements include the development of controllable 4D scene generation methods, such as Diff4Splat, and the introduction of learnable fractional reaction-diffusion dynamics for under-display ToF imaging. Furthermore, researchers have made progress in improving multi-view reconstruction via texture-guided Gaussian-mesh joint optimization and have proposed novel methods for 3D voxel representation and reconstruction. Noteworthy papers include DC4GS, which reduces the number of primitives required for 3D Gaussian splatting, and SAGS, which achieves superior performance in deformable tissue reconstruction. Oitijjo-3D is also notable for its ability to reconstruct 3D models of heritage structures from street view imagery. Overall, these advancements have the potential to significantly impact various fields, including robotics, healthcare, and cultural preservation.