Advancements in 3D Gaussian Splatting

The field of 3D Gaussian Splatting is rapidly evolving, with a focus on improving the accuracy and efficiency of 3D reconstruction and novel view synthesis. Recent developments have addressed challenges such as sparse-view scenarios, multi-appearance conditions, and large-scale scene rendering. Notable advancements include the use of geometric priors, structure-from-motion points, and voxel-aligned prediction to enhance 3D consistency and reduce overfitting. Additionally, innovative applications of 3D Gaussian Splatting have emerged, including contactless fingerprint recognition, deformable surgical navigation, and aerial-ground image feature matching.

Noteworthy papers include MS-GS, which achieves photorealistic renderings under challenging sparse-view and multi-appearance conditions, and GS-Scale, which enables large-scale 3D Gaussian Splatting training on consumer-grade GPUs. VolSplat is also notable for its voxel-aligned prediction paradigm, which overcomes limitations of traditional pixel-aligned Gaussian prediction. Other notable papers include FixingGS, WaveletGaussian, and PU-Gaussian, which propose innovative methods for enhancing 3D Gaussian Splatting, such as training-free score distillation, wavelet-domain diffusion, and point cloud upsampling using 3D Gaussian representation.

Sources

MS-GS: Multi-Appearance Sparse-View 3D Gaussian Splatting in the Wild

GS-Scale: Unlocking Large-Scale 3D Gaussian Splatting Training via Host Offloading

FingerSplat: Contactless Fingerprint 3D Reconstruction and Generation based on 3D Gaussian Splatting

Camera Splatting for Continuous View Optimization

BridgeSplat: Bidirectionally Coupled CT and Non-Rigid Gaussian Splatting for Deformable Intraoperative Surgical Navigation

FixingGS: Enhancing 3D Gaussian Splatting via Training-Free Score Distillation

WaveletGaussian: Wavelet-domain Diffusion for Sparse-view 3D Gaussian Object Reconstruction

VolSplat: Rethinking Feed-Forward 3D Gaussian Splatting with Voxel-Aligned Prediction

Aerial-Ground Image Feature Matching via 3D Gaussian Splatting-based Intermediate View Rendering

GS-RoadPatching: Inpainting Gaussians via 3D Searching and Placing for Driving Scenes

LidarScout: Direct Out-of-Core Rendering of Massive Point Clouds

PU-Gaussian: Point Cloud Upsampling using 3D Gaussian Representation

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