Advances in 3D Human Pose Estimation and Visual SLAM

The field of computer vision is rapidly advancing, with significant developments in 3D human pose estimation and visual SLAM. Researchers are exploring new approaches to improve the accuracy and efficiency of these technologies, including the use of multi-view state space modeling, spatio-temporal transformers, and symmetric two-view association. These innovations have the potential to enhance a wide range of applications, from human-computer interaction to robotics and autonomous systems. Notable papers in this area include MV-SSM, which achieves strong generalization in 3D human pose estimation, and ViSTA-SLAM, which operates without requiring camera intrinsics and achieves superior performance in camera tracking and dense 3D reconstruction. WATCH is also noteworthy, as it addresses the challenges of global human motion reconstruction from in-the-wild monocular videos. Additionally, WinT3R and H2OT demonstrate significant improvements in online reconstruction quality and efficiency. Overall, these advancements are pushing the boundaries of what is possible in computer vision and paving the way for new and exciting applications.

Sources

MV-SSM: Multi-View State Space Modeling for 3D Human Pose Estimation

An End-to-End Framework for Video Multi-Person Pose Estimation

ViSTA-SLAM: Visual SLAM with Symmetric Two-view Association

Stitching the Story: Creating Panoramic Incident Summaries from Body-Worn Footage

WATCH: World-aware Allied Trajectory and pose reconstruction for Camera and Human

WinT3R: Window-Based Streaming Reconstruction with Camera Token Pool

Motion Aware ViT-based Framework for Monocular 6-DoF Spacecraft Pose Estimation

H$_{2}$OT: Hierarchical Hourglass Tokenizer for Efficient Video Pose Transformers

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