The field of 3D reconstruction and novel view synthesis is rapidly advancing, driven by the development of new techniques such as 3D Gaussian Splatting, Neural Radiance Fields, and multi-view stereo. These methods have enabled the creation of highly realistic and detailed 3D models from 2D images, with applications in fields such as computer vision, robotics, and virtual reality. Recent research has focused on improving the efficiency and accuracy of these techniques, particularly in the context of large-scale scenes and dynamic environments. Notably, the use of deep learning-based approaches has led to significant improvements in the quality and fidelity of 3D reconstructions. Furthermore, the integration of 3D reconstruction with other computer vision tasks, such as object detection and tracking, has enabled the creation of more comprehensive and accurate scene understanding systems. Some noteworthy papers in this area include the TexGS-VolVis framework for expressive scene editing, the PCR-GS technique for pose-free 3D Gaussian Splatting, and the TimeNeRF approach for generalizable neural radiance fields. Overall, the field of 3D reconstruction and novel view synthesis is rapidly evolving, with new techniques and applications emerging continuously.
Current Trends in 3D Reconstruction and Novel View Synthesis
Sources
Adaptive 3D Gaussian Splatting Video Streaming: Visual Saliency-Aware Tiling and Meta-Learning-Based Bitrate Adaptation
Towards Geometric and Textural Consistency 3D Scene Generation via Single Image-guided Model Generation and Layout Optimization
VGGT-Long: Chunk it, Loop it, Align it -- Pushing VGGT's Limits on Kilometer-scale Long RGB Sequences