Haptic Feedback and Interactive Technologies in Education and Training

The field of interactive technologies is advancing rapidly, with a focus on enhancing user experience and improving training outcomes. Recent developments have centered around the use of haptic feedback, wearable devices, and virtual reality simulators to create immersive and interactive learning environments. These innovations have shown promise in improving performance, promoting skill transfer, and enhancing decision-making in various domains, including education, medicine, and military operations. Notable advancements include the development of wearable haptic devices, 3D interactive displays, and augmented training curricula. These technologies have the potential to revolutionize the way we learn and interact with complex systems. Noteworthy papers include: Hapster, which introduced a system using Apple Watch haptics to enable live student feedback in the physical classroom. FiDTouch, which presented a 3D wearable haptic device that delivers cutaneous stimuli to the finger pad, offering precise touch and force stimuli. Implementation and Assessment of an Augmented Training Curriculum for Surgical Robotics, which developed and validated a haptic-enhanced Virtual Reality simulator for surgical robotics training, demonstrating improved performance and skill transfer.

Sources

StoryGrid: A Tangible Interface for Student Expression

Hapster: Using Apple Watch Haptics to Enable Live Low-Friction Student Feedback in the Physical Classroom

Digital Wargames to Enhance Military Medical Evacuation Decision-Making

Friction Estimation for In-Hand Planar Motion

Effects of Wrist-Worn Haptic Feedback on Force Accuracy and Task Speed during a Teleoperated Robotic Surgery Task

FiDTouch: A 3D Wearable Haptic Display for the Finger Pad

Implementation and Assessment of an Augmented Training Curriculum for Surgical Robotics

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