Advancements in Multi-Agent Learning and Reinforcement Learning

The field of reinforcement learning and multi-agent systems is witnessing significant developments, with a focus on improving the adaptability and scalability of existing methods. Researchers are exploring innovative architectures and frameworks that can efficiently handle complex tasks and dynamic environments. Notably, the integration of mixture-of-experts (MoE) models and graph attention networks is showing promise in enhancing the performance of reinforcement learning agents. Additionally, the development of hierarchical graph transformers and probabilistic sampling mechanisms is enabling more effective collaboration and decision-making in multi-agent systems.

Some notable papers in this area include: Mixture-of-Experts Meets In-Context Reinforcement Learning, which introduces a novel framework that combines MoE with transformer-based decision models to improve in-context learning capacity. Optimus-3: Towards Generalist Multimodal Minecraft Agents with Scalable Task Experts presents a general-purpose agent for Minecraft that leverages a knowledge-enhanced data generation pipeline and a MoE architecture to achieve state-of-the-art performance across various tasks. HGFormer: A Hierarchical Graph Transformer Framework for Two-Stage Colonel Blotto Games via Reinforcement Learning proposes a hierarchical graph transformer framework that enables efficient policy generation in large-scale adversarial environments.

Sources

Mixture-of-Experts Meets In-Context Reinforcement Learning

Sequence Modeling for N-Agent Ad Hoc Teamwork

How to craft a deep reinforcement learning policy for wind farm flow control

SHIELD: Multi-task Multi-distribution Vehicle Routing Solver with Sparsity and Hierarchy

MasHost Builds It All: Autonomous Multi-Agent System Directed by Reinforcement Learning

HGFormer: A Hierarchical Graph Transformer Framework for Two-Stage Colonel Blotto Games via Reinforcement Learning

Design of A* based heuristic algorithm for efficient interdiction in multi-Layer networks

A Benchmark for Generalizing Across Diverse Team Strategies in Competitive Pok\'emon

Optimus-3: Towards Generalist Multimodal Minecraft Agents with Scalable Task Experts

NeuroPAL: Punctuated Anytime Learning with Neuroevolution for Macromanagement in Starcraft: Brood War

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