Advances in High-Performance Computing and AI Efficiency

The field of high-performance computing and AI is rapidly evolving, with a focus on improving efficiency, performance, and usability. Recent developments are centered around optimizing computational kernels, reducing memory access bottlenecks, and increasing the utilization of GPU resources. Innovations in programming models, compiler design, and operating system-level management are enabling more efficient execution of machine learning workloads and other data-parallel tasks. Noteworthy papers in this area include LithOS, which introduces a novel operating system approach for efficient GPU management, and Hexcute, a tile-based programming language that automates layout and task mapping synthesis for deep learning operators. Additionally, DataMaestro, a versatile and efficient data streaming engine, has been proposed to address data movement bottlenecks in DNN accelerators. These advancements have the potential to significantly improve the performance and efficiency of various applications, from digital pathology to machine learning.

Sources

Toward Portable GPU Performance: Julia Recursive Implementation of TRMM and TRSM

DataMaestro: A Versatile and Efficient Data Streaming Engine Bringing Decoupled Memory Access To Dataflow Accelerators

Iris: A Next Generation Digital Pathology Rendering Engine

LithOS: An Operating System for Efficient Machine Learning on GPUs

Zoozve: A Strip-Mining-Free RISC-V Vector Extension with Arbitrary Register Grouping Compilation Support (WIP)

Hexcute: A Tile-based Programming Language with Automatic Layout and Task-Mapping Synthesis

An Extensible Software Transport Layer for GPU Networking

TileLang: A Composable Tiled Programming Model for AI Systems

Built with on top of